I haven't made much progress, but I'm still working at it. Not much new to report as I've focused mainly on getting some of the early combat scripted and done with. I suck at scripting, so this is tedious and morally draining. What I have done though, story-wise, is go back to earlier areas and review them.
Like I've said before, this module is a compilation of a few different projects. I tried to fit as many areas and conversations and ideas into the module as possible so nothing goes to waste. I've managed to nudge them all in somewhere, somehow (except for a few, which I guess I'm dumping).
Well, one of these thrown in areas is close to the beginning, a *little* useless, and pretty dry with lots of boring dialogue. It has some extra information, which is okay I guess, but none of it's really essential. Initially none of it was going into the module. I decided to spice up this section up a bit, and now a werewolf literally comes out of nowhere and attacks the party.
Awesome.
Lightmaps
1 day ago
5 comments:
And yes, I read your comments. Thanks for posting them.
ever considered a job in sales?
:p
Nice to see that you've changed your mind regarding your module. Keep at it. :)
I haven't really changed my mind. It still sucks. It's tough to keep writing (much less editing) these dialogues when I know most people probably won't even enjoy them. At this point, I'm just doing it to finish. That's why I started the project -- just to use some stuff I never released.
I'm glad to know you're still working on it, still it saddens me to know that you're not satisfied with the results v_v
I'm crossing my fingers for you.
- Epantiras
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